Display Name = ""
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 149, 19, 58, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 149, 19, 58, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 5, 2, 12, 2, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 5, 2, 12, 2, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems that Lucifina's location is definitely at this mountain peak."])
      ShowText(["However, this canyon... looks quite steep."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It seems that Lucifina's location is definitely at this mountain peak."])
      ShowText(["However, this canyon looks pretty steep."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I can't believe I'm climbing a mountain even on the moon..."])
    ShowText(["Alright, let's get pumped and go!"])
    ConditionalBranch([4, 775, 0])
      ShowTextAttributes(["vgirl_fc2", 1, 0, 2])
      ShowText(["\\n<Vanguard>"])
      ShowText(["Depending on how you look at it, this is a mystical place..."])
      ShowText(["Walking around like this isn't so bad after all."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 520, 0])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["I feel completely out of place here..."])
      ShowText(["I should have just waited quietly on the ground."])
      Empty([])

    BranchEnd([])
    ControlVariables([1002, 1002, 0, 0, 68])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4082, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["This crystal contains a mysterious power."])
        ShowText(["Is this a healing facility created by Lucifina's group?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["This crystal has accumulated healing power, hasn't it?"])
        ShowText(["It is likely a healing facility made by Lucifina and her companions."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Healing energy is overflowing from the crystal..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    CallCommonEvent([113])
    Empty([])
